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Eclipse is most commonly used as a platform for tools that allow the user to construct or assemble an end product out of development resources. It is less usual to use Eclipse as an administrative tool for monitoring existing runtime systems or applications. This article will describe some of the issues that arise in this case and illustrate possible...

Accessibility for disabled users is now a priority in application development as advances in techniques and support within operating systems have now made this possible. This article covers the Eclipse accessibility support general tips for creating accessible plug-ins and the types of disabilities that the Eclipse accessibility support assists. This...

Levels of Integration   By eclipse.org
The types of problems web application developers face today require the use of a diverse set of tools that operate in many domains. In order to provide flexible tool integration a tool integration platform must allow tool developers to target different levels or integration based on the desired level of investment time to market and specific tool...

How to Use the Eclipse API   By eclipse.org
The Eclipse Platform offers a comprehensive API Application Programmer Interface to developers writing plug-ins. This article discusses the general ground rules for using the Eclipse Platform API including how to tell API from non-API and how to stay in the API sweet spot to avoid the risk of being broken as the platform and its APIs evolve. These...

Branding Your Application   By eclipse.org
In this article we look at how to create branding for your Eclipse-based application. Branding is how you change the high level visual elements of your product. This includes items such as the splash screen the about dialog and the program executable....

This article shows you how to validate your internationalized product and prepares you for the types of common problems you can expect during translation testing. It includes an Eclipse plug-in that defines a Properties File Compare view that can help your translation testers find errors more quickly....

This article is a roadmap for writing Eclipse plug-ins destined for the international market. We ll begin with a brief review of the motivations and technical challenges of internationalization followed by step-by-step instructions of how to internationalize your Eclipse plug-in....

PDE Does Plug-ins   By eclipse.org
The Plug-in Development Environment PDE provides a set of tools that assist the developer in every stage of plug-in development from genesis to deployment. This article chronicles the creation development testing building and deployment of a simple Hello World plug-in using a subset of these tools....

Rich Client Tutorial Part 3   By eclipse.org
The Rich Client Platform RCP lets you pick and choose functionality from Eclipse for use in your own applications. Parts 1 and 2 of this tutorial introduced you to the platform and some of the configuration classes it provides. Part 3 discusses how to add functionality such as menus views and help files....

Rich Client Tutorial Part 2   By eclipse.org
The Rich Client Platform RCP allows you to build Java applications that can compete with native applications on any platform. Part 1 of the tutorial introduced you to the platform and the steps used to build the smallest possible RCP program. In part 2 we ll look at what we did in more detail and introduce some of the configuration classes that let...

Starting with release 3.0 Eclipse allows folding in its text editor. In this article I explain the new projection infrastructure introduced in the JFace Text framework and show how to extend the XML Editor example provided with Eclipse to allow folding of text....

Using OpenGL with SWT   By eclipse.org
OpenGL is a vendor-neutral multi-platform standard for creating high-performance 2D and 3D graphics. Hardware and software implementations exist on various operating systems including Windows Linux and MacOS. OpenGL may be used to render simple 2D charts or complex 3D games. This article describes an experimental Eclipse plug-in that facilitates...

Eclipse offers the possibility to build plug-ins automatically outside the Eclipse IDE which is called headless build . Eclipse itself is built headless and since Eclipse is an assembly of plug-ins this feature is also available for any other plug-in. Although the set up of automatic building and testing requires only a couple of files it can be...

Using GEF with EMF   By eclipse.org
The Graphical Editing Framework GEF provides a framework for creating visual editors while being model agnostic. In most cases people bring their own model which tend to be based on Plain Old Java Objects POJOs . An alternative using POJOs is the Eclipse Modeling Framework EMF which provides many features for manipulating models that aren t found...

Extending The Visual Editor:   By eclipse.org
This tutorial shows how to extend the Visual Editor to support a custom widget. It covers topics such as adding to the Visual Editor s palette building a BeanInfo class and working with EMF .override files to introduce custom editor behavior....

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