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Microsoft.NETDoom on AMD: Experiment with Multi-threaded Game Development
Rather than creating yet another Hello World app or dull accounting software to illustrate some basic concepts, why not use a real product to put these tricks into play and have some fun while you're at it? For example, the gaming classic "Doom" runs on source code that's now become highly accessible, yet is sophisticated enough to let you try out new programming techniques. The source code is free, and has been for almost 10 years now. Developing for multi-core processor architectures doesn't have to hurt.
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